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Tap Titans 2 looks very detailed, in a light cartoonish style and beautiful animations

There are plenty of mobile games that offer complex mechanics, gameplay, and progression systems like Summoners War or Brawl Stars. But this is not required to have fun with a game. And thats where a tap game like Tap Titans 2 shines.

The premise of the game is very simple: You’re the Sword Master, the hero of legend (and TT1, I think) destined to kill hordes of titans. As the legendary hero, you sit in the middle of the screen and swing your sword, while waves of titans come and die. It’s considered both an idle and a clicker because you can summon heroes or use certain abilities that will attack for you, you can also tap the screen to do more damage. There are certain builds that emphasize either the idling or tapping strategy, with the more active builds being generally better.

As you might imagine this is a game that’s all about the numbers. The only challenge is taking out the bosses. Here you’ve got a time limit, and if you don’t murder them in time you’re dumped back into the ordinary fights to bulk up.

The adventure kicks off from the point where the first version ended. The powerful and indestructible sword master is back to defend the world from the invasion of extremely troubling and dangerous army of the “Titans”. Now what you will be doing is to equip the powerful sword master with all the latest weapons that are available to you. All the players will be dealing with 20 new items across ten different stages. You have the opportunity to induct new characters and provide them with loyal pets that can save you from the titans. Also you can unlock skills to enhance their power and design them the way you like.

The main thing they sell is gems, which can be earned in game, and then can buy pets (which give little stat boosts) and chests which give a mix of items that increase power. This costs a lot of money to get little reward (generally). Then, each new patch when there is a new equipment set with a unique set bonus, you can either earn that through game play and very random drops, or buy it for 25 USD., Finally, they added a season pass for $10 dollars that probably provides the best value, but, I really don’t approve of any pay to win encouragement. So you can go to https://www.z2u.com/tap-titans-2/Top-Up-2-15435 to buy cheap Tap Titans 2 Diamonds.

Many tapping games don’t focus that much on the look of the game, but Tap Titans different. The whole game looks very detailed, in a light cartoonish style and beautiful animations. For example, if you use the Heavenly Strike skill, your character jumps into the sky and cuts down your enemy with a powerful strike.

Graphics and animations are not the only important part of a game, as music and sound effects are also crucial to create an atmosphere. While playing the game, you can listen to an epic soundtrack, and if you perform any attack, you can hear unique sound effects.

But then this is a game designed to get on with it when you’re not there. Put it down for a while and you’ll end up with a huge chunk of cash to spend on making your soldiers stronger.There’s nothing particularly new here, but everything is nicely polished and the enemy design is pretty intriguing. Plus that compulsion loop makes the whole thing wonderfully addictive.It’s probably not going to stick in the mind for long, but while you’re playing it there’s a good chance you’ll have a smile on your face.

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Voxel-based sandbox sci-fi MMO Starbase was released on Steam as an early access title

Voxel-based sandbox sci-fi MMO “Starbase” was recently released on Steam as an early access title, giving would-be players a shot at trying out the game ahead of its full release. Fans of space sims, engineering and manufacturing games like “Factorio” and “Space Engineers” can expect a similar deal with “Starbase” but with a few twists.

Set in a universe of vast scale and detail, the fully-destructible environment and hybrid voxel/vertex-based game mechanics enable simulations in the game at immense depth; minor collisions may break a few outer plates from your spaceship, while fast-speed crashes can rip the ship apart. Thruster propellant pipe leaks may cause spaceships to stall, but the corrosive, leaking propellant might also melt the superstructure of the ship and cause a catastrophic failure. Damaged ship controls in a spaceship do not necessarily mean the journey is over, as manual values for the flight can be applied directly to the generator and thrusters from the engine room.

Frozenbyte warns interested players that they still consider this early access version an alpha release, with bugs and missing features, and to expect it to remain in early access for two more years. This initial release is largely to get people settled into mining and resource gathering. They said:

“After a short period of tranquil mining, ship and station designing and building, as well as relatively small-scale PvP engagements, the post-launch period will quickly start to heat up. The August updates will introduce Moon Bases & Mining and the massive-sized Capital Ships, while the September update that introduces Siege Mechanics will send the world into full-scale calamity, as player stations will become fully destructible and capturable.”

But if that doesn’t put you off,  Invitations to the alpha will be sent out in “moderate amounts” to start with, but numbers are expected to ramp up significantly over the next couple of months so Frozenbyte can “properly stress-test the game with massive player counts” ahead of the Early Access release, which is now slated to take place in early 2021.

All of these features rely on the interactions between the game’s community members. Players can go in alone or with a group of friends, starting from scratch until they can achieve efficient space travel. There are no NPCs in the game, which means almost every activity in the game is done by and between players.

Fully destructible environment and a multitude of fine-detailed simulations allow the players the ultimate freedom to conquer space by unleashing their creativity to design spaceships, stations, factories, find and exploit flaws in others’ creations, and build their way to galactic supremacy.

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This guide will talk about fixing FPS issues in Bless Unleashed

Bless Unleashed is a new MMORPG that was just published by NEOWIZ and has been widely downloaded by many gamers around the world. This is probably due to the fact that it is completely free to play on Steam; this is something that everyone can agree that they like. However, no game is free from issues. This guide will talk about fixing FPS issues in Bless Unleashed.

Many players have found a way to increase FPS by setting Lighting Quality and Foliage Density graphics settings to Very Low. Although this method does help increase FPS, it significantly deteriorates the look of the game. Below you will find a working method that doesn’t sacrifice good graphics for FPS.

First of all, Confirm your PC build is actually capable of running the game. The game’s minimum requirements are:

Requires a 64-bit processor and operating system
OS: 64-bit Windows 7, Windows 8.1, Windows 10
Processor: intel core i5-4430/ AMD FX-6300
Memory: 8 GB RAM
Graphics: NVIDIA Geforce GTX 960 2GB / AMD Radeon R7 370 2GB
DirectX: Version 11
Network: Broadband Internet connection
Storage: 50 GB available space
Sound Card: DirectX Compatible

How to fix the FPS Drops and Stuttering
You need to make some changes to the Engine.ini file, present in the Bless Unleashed installation folder. Here is what you need to do:

[Credits : Stoowox]
Engine.ini tweaks

Go to the location where you have installed Bless Unleashed. It should be inside the “steamapps” folder: steamapps\common\Bless Unleashed\Bless\Saved\Config\WindowsNoEditor
Inside the WindowsNoEditor folder, you should notice three .ini files: Engine.ini, GameUserSettings.ini and Scalability.ini
Open the file Engine.ini and at the end of the file, copy and paste the following lines:
[SystemSettings] r.DefaultFeature.AmbientOcclusion=1
r.DefaultFeature.AmbientOcclusionStaticFraction=0
r.DefaultFeature.Bloom=0
r.DefaultFeature.LensFlare=0
r.DefaultFeature.MotionBlur=0
r.RayTracing=0
r.AllowLandscapeShadows=0
r.Tonemapper.GrainQuantization=0
r.Tonemapper.Quality=0

Save
Right-click on the file > Properties > Tick Read-only if you want

GameUserSettings.ini tweaks

Now open the GameUserSettings.ini file

Replace [ScalabilityGroups] portion with the following lines:
[ScalabilityGroups] sg.ResolutionQuality=85.000000
sg.ViewDistanceQuality=2
sg.AntiAliasingQuality=2
sg.ShadowQuality=1
sg.PostProcessQuality=0
sg.TextureQuality=4
sg.EffectsQuality=1
sg.FoliageQuality=1
Save and make the file read-only if you want

Scalability.ini tweaks

Now open the Scalability.ini file
The file is supposed to be empty, so don’t worry
Copy and paste the following lines inside:
[ShadowQuality@1] r.ShadowQuality=4
r.Shadow.PerObject=0
r.Shadow.Preshadows=0
r.AllowLandscapeShadows=1
r.Shadow.MaxResolution=512
r.Shadow.MaxCSMResolution=512
r.SimpleDynamicLighting=1
r.Shadow.RadiusThreshold=0.02
r.Shadow.DistanceScale=0.6
r.Shadow.TransitionScale=0.6
r.DFShadowQuality=0

[PostProcessQuality@0] r.LightShafts=0
r.LightShaftBlurPasses=0
r.LightFunctionQuality=0
r.BlurGBuffer=0
r.AmbientOcclusionRadiusScale=0
r.RenderTargetPoolMin=0
r.TonemapperQuality=0

[EffectsQuality@1] r.RefractionQuality=0
r.SceneColorFringeQuality=0
r.SeparateTranslucency=0
r.SkyLightingQuality=0
r.MobileHDR=0
r.Atmosphere=0
r.Fog=0
r.FogDensity=0
r.SSR=0
r.MaterialQualityLevel=0
r.ReflectionEnvironment=0
r.EyeAdaptationQuality=0
r.ParticleLODBias=10
r.landscapeLODBias=1
r.MipMapLODBias=0.5
r.StaticMeshLODDistanceScale=0.70
r.SkeletalMeshLODBias=0
r.ViewDistanceScale=0.6
r.Upscale.Quality=2

Save and make the file read-only if you want.

If you have followed all the steps above, then you should not be getting any more FPS issues in Bless Unleashed. Let us know in the comments below if this guide helped you to fix the problem you were facing.

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NBA 2K22 will ignore players on PS4, Xbox One, and PC in favor of next gen

NBA 2K22 is still a few months away, but continued leaks and bits and pieces of news about the title are only fueling the excitement of fans.Unfortunately, that excitement could crash and burn if NBA 2K22 makes the mistake of neglecting players on PS4, Xbox One, and PC in favor of next gen.

NBA 2K22 will undoubtedly bring the heat on next gen
NBA 2K22 will be the first game in the franchise to simultaneously release on current gen and next gen platforms, but they did already dive into next gen last year.

These were all big steps for what many consider to be the leading sports gaming franchise today, and there’s no doubt that 2K Sports and Visual Concepts will continue to build upon that this year.
nba 2k22
With a full development cycle that included next gen now under their belts, it’s likely that we’ll see more improvements to each of those features from last year and some more new upgrades.

The introduction of the PS5 and Xbox Series X|S created a massive opportunity when it comes to the sheer power and technology that can be harnessed, and NBA 2K22 is sure to continue using all of that to the fullest extent.

Release Date on PS5
There’s no official release date for NBA 2K22 on PS5 just yet, but last year we saw next gen releases delayed significantly compared to the regular NBA 2K21 release date.

That’s unlikely to happen this year, as the full development cycle on next gen should allow a simultaneous release on all platforms, including PS5.
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Based on previous years, the most likely NBA 2K22 Release Date is either September 3, 2021 or September 10, 2021.

Assuming this leak, the NBA stars Kareem Abdul Jabbar, Dirk Nowitzki and Kevin Durant could be found on the cover of NBA 2K22 or the 75th anniversary edition of the game, which then comes with bonus content and 100,000 VC in-game games. Currency could be released.

Xbox One and PS4 still dominate the console market
Whether it’s because they can’t find the console they want in stock anywhere or simply can’t afford it, many players can’t make the jump to next gen even if they want to. Advertisement

Finding exact figures on what percentage of the market is taken up by current gen consoles is difficult, but a recent report by Finbold indicated the PS5 and Xbox Series X|S had sold just 13.72 million consoles combined. Meanwhile, an analysis of all-time console sales by VGChartz showed that the PS4 and Xbox One alone have sold 165.91 million consoles in their lifespan.

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NCSoft’s Aion joins the nostalgic train of classic servers

Aion Classic has officially been confirmed to be coming.. yeah, no joke. I was equally as surprised to hear about it as I bet you guys no doubt are right this very moment.

NCSoft’s Aion joins the nostalgic train of classic servers and launches its own classic server later this month on June 23. The game had a classic overseas server for some time now, but yesterday the classic western server for Aion was officially confirmed. This classic version of Aion is launched in “the Americas”, which probably means both North America and South America. No word on a European launch, as the European version of Aion is licensed under Gameforge. The classic version will start with Aion version 1.0 and will introduce updates as the player base completes the content.
The Western operator specifies that Aion Classic takes the content of version 1.0 of the MMORPG, but some features of version 2.7 (better balanced and more optimized). Likewise, progression is smoothed out to be more accessible and allow players to progress more quickly to the maximum level.

The FAQ calls this a “global service” and calls it a “Western” launch rather than an Americas-specific launch, although Europe is still not specifically mentioned. The version will be basically consistent with the Korean version, with a similar treasury store as well, minus the “BMs that affect combat balance” so as not to disrupt PvP: “Korea is currently running the updated 1.7 version. Likewise, West will start with version 1.0 and then release update 1.5 / 1.7 depending on how quickly players progress through content, among other factors.

Now the most important part of all of this.. is that Aion Classic is going to be a paid game once again, requiring players pay a monthly subscription fee to play the game, much like World of Warcraft and Final Fantasy XIV.

Although in an attempt to not run into the same issues it did the first time round by forcing players to pay to play it, the devs have revealed that you’ll also be able to log in and play the game completely free.. for 1 hour per day.

In terms of business model, Aion Classic will be distributed free-to-play, and complemented by an optional paid offer. More concretely, each day, the first hour of play will be boosted (with increased gains of experience, Kinah, items), before the gains are reduced beyond this first hour. To overcome the restriction, you will need to invest in a Siel’s Aura ($ 15 for 30 days, $ 42 for 90 days) and thus enjoy the boosted earnings without a time limit.

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The WoW Burning Crusade Classic Cloning new price–$15 USD per character

All existing WoW Classic realms will be automatically converted to the game’s Burning Crusade expansion with the arrival of the Burning Crusade pre-patch on May 18. On that day, players will have to choose on a per character basis whether to play on Burning Crusade servers or to transfer to Classic Era realms which won’t progress to the game’s next expansion. Cloning a character for the associated fee allows that character to be played in both versions of the game.

Many players do not want to make that choice when TBC Classic drops on June 1st. After all, a character cultivated with hours of gameplay would be great to carry over, but they started off in WoW Classic because that’s what they wanted to play. To offer a third option, Blizzard has a character cloning option, but it costs money, originally $35. This price angered fans who quickly delivered backlash to Blizzard, saying it was way too expensive. As a result, Blizzard dropped the price of the character cloning to $15.

“A lower price will likely still accomplish our goals with the new service, while allowing many more players to explore the option of playing characters on both Classic Era and Burning Crusade Classic realms,” Blizzard said.

“However, over the last week or so, we’ve gotten a very large amount of feedback from the community, and we’ve decided to lower the price. A lower price will likely still accomplish our goals with the new service, while allowing many more players to explore the option of playing characters on both Classic Era and Burning Crusade Classic realms.”

While cutting the cloning fee by more than half certainly relieves a pain point many players had with Blizzard’s recent Burning Crusade Classic announcements, the game’s shorter than usual pre-patch and controversial new microtransactions still have many in the game’s community unhappy ahead of Burning Crusade Classic’s June 1 release date.

The TBC pre-patch is scheduled to launch on Tuesday, May 18. It will introduce the Blood Elf race to the Horde and Draenei to the Alliance as well as a paid level 58 boost leading up to the grand opening of the Dark Portal on June 1.

The reason the cloning choice is so important is because of the changes TBC Classic brings with it. As the first major expansion of WoW, it introduced new races for player characters and an increase in level cap. These were among the biggest changes of the expansion, but it also changed the landscape of WoW with new content. However, many players picked up WoW Classic to return to a simpler time, before the changes of any expansions. At the same time, saying no to brand new (old) content seems kinda silly. The cloning option is the best of both worlds, so of course Blizzard put a big price tag on it.

WoW Classic players can clone their characters now ahead of the Burning Crusade’s arrival on June 1.

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Playing Crusader Kings 3 is a hobby in its own right

Crusader Kings 3 was not an easy game to review. Not because it’s bad or difficult. Not at all. The game is amazing, helps you along with tutorials, guides and tips but, wow, it is a huge time sink and I have an intense day job plus 2020 had more than a few hurdles. Playing Crusader Kings 3 is a hobby in its own right! It’s a marathon, not a sprint, but you will be rewarded for the time you put into it, if not necessarily with ‘success’ then certainly with some immersive storytelling experiences.

If there is one game that puts a lot of choices on the player’s board, it is this game. You have to deal with as many things as monarch of a small medieval empire. Wage war, make pacts, marry the right woman, keep your people happy, make money and we can go on and on. You need the patience of a snail. In that respect, Daan is the perfect person to try out this game. Because the man lives for this kind of deep shit. But is that also the case if the game in question takes place in the Dark Ages?

“There are three main traits that you can reinforce, either negatively or positively,” says Fåhraeus. “There’s health, intelligence, and beauty. They exist in three levels, going from positive to negative, so you can have a very ugly person or a slightly ugly person. But the personality traits, like courageous, cannot be inherited genetically. It’s very specific. If you want a smart, beautiful, brawny type of character, you can create that—you can breed them.”

The most important thing with Crusader Kings 3 is that if you want to win, you don’t have to show compassion towards your enemy. You will have a huge arsenal of conspiracies and actions at your disposal with which you can make your dynasty bigger than any other dynasty.

AND THEN… there are mods! Including the immense “Princes of Darkness,” which essentially rewrites the whole game to set it inside the Dark Ages: Vampire / Vampire: The Masquerade universe where you play as an immortal vampire prince. And it is glorious and pretty much a whole new game and mechanics on top of Crusader Kings 3 and completely free. Though, I’ll happily endorse throwing donations at the developers via their Patreon because the task they’ve undertaken is huge and has resulted in an amazing piece of work in mechanics as well as looks. There’s also a “Middle Earth” mod available (unfinished, but playable) and, yep, a huge Game of Thrones mod is on the way.

Crusader Kings 3 unfortunately misses a bit of a challenge. The game feels much easier than its infamous predecessor. After hardly contributing to a crusade, you sometimes receive, for example, the lion’s share of the war chest as a reward. This gives you a huge advantage over your rivals, but it was not really deserved.

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The difference in Diablo Immortal is that it will run on tablets

On an ill-fated evening in November 2018, Blizzard decided that a gathering of hardcore gamers was the best place to unveil a new mobile-only game in a franchise that was begging for a proper numbered sequel. Conditioned over the years to believe that its adoring fans would lap up anything with its brand IP attached, Blizzard endured a vocal backlash that tore deep into its cushy reputation.

Diablo Immortal Updates: To all the video game lovers-Another new and exciting game is on the way for your entertainment. Diablo is releasing another of its kind with all the exciting elements into it. Blizzard Entertainment and NetEase created this game.

If you have played the game from Diablo before then, you know about the kind of games they make. So, similarly, even “Diablo Immortal” is identical to them.” In these kinds, what you do is to fight minions hordes and also use magic and hence can win the game.

However, the difference in Diablo Immortal is that it will run on tablets. So this is the unique factor in this game. And since it has an extensive multiplayer complex, MMORPG gives a very different experience than its traditional form, which Diablo used to provide to its players.

The most recent phase of development for Immortal was the tech alpha, in which basic gameplay systems were tested. Cheng mentioned how their goal was to achieve the classic “Diablo feel” with mobile controls, and based on player feedback, they feel confident that they are hitting the mark so far. The technical alpha tested only early and mid-game systems, with the level cap sitting at 45 (as opposed to the 60 players will be able to reach on release). End game systems are the “next step” for the Diablo Immortal team.

In the West, mobile games continue to be seen as the enemy by some: Casual titles with lackluster visuals, gameplay-limiting timers, and copious reasons to nickel-and-dime players for the privilege of continued play. The conniving monetization practices are seen as a scourge slowly leaking into full-priced titles, threatening to turn classic franchises into money-grabbing, soulless shells of their former selves that commercialize a key aspect of gameplay.

“Diablo Immortal” takes place between the events of Diablo II and III and puts you in the role of a hero. Then you join forces with other fractions and also with players to combat the effect of invasion left by Diablo II. As for gameplay, you will get introduced to the most strong lieutenants. These gather demons for controlling land. Thus, it becomes your responsibility to stop them.

Classes in Diablo Immortal
The game will have 6 classes that are familiar to us from Diablo III:

  • Barbarian (melee expert and master gunsmith);
  • Crusader (a holy warrior who, by his faith and flail, will put an end to the army of demons);
  • Monk (sacred warrior, with whose strength and speed no one can compare);
  • Demon Hunter (born demon killers relying on their discipline and crossbow);
  • Wizard (unleash all the power of arcane power on your enemies);
    Necromancer (control the energy of life and death to achieve a balance of power in this dangerous world).

Each class will be unique, with its own sets of unlockable skills and ultimate abilities.

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People Can Fly are preparing an appreciate package for players for problems with Outriders servers

Publisher Square Enix and developer People Can Fly are preparing an “appreciate package” for players for problems with Outriders servers. The popular looter shooter, a few days after its release, due to problems, reached a point where players could not even connect.

“After working on Outriders for more than five years, we were as disappointed as you that the launch weekend did not go as planned,” a Square Enix rep said in a post on the Outriders subreddit.

If everything goes according to plan, everyone who plays between March 31 and Sunday, April 11 – meaning you still have time to start the game and qualify – will receive a “level-appropriate” Legendary weapon and Titanium bundle, as well as the aptly named emote Frustration, which ironically doesn’t work right now. “The irony here was not intentional but is fitting,” the devs say.

Outriders Community Appreciation Package:

After working on Outriders for more than five years, we were as disappointed as you that the launch weekend did not go as planned. We ran into connectivity issues, which we have explained in full here.Throughout all of this we really appreciated all your messages of support and encouragement and they helped us power through and improve the situation.We would like to thank each and every one of you. Beyond just saying it, however, we would like to confirm that we are working on a small “appreciation package” for our launch window players. We are still working through the exact details of it, but our intentions are as follows:

All players who played between March 31st and April 11th (UTC timezones) are eligible
Any players outside the above window, but for whom we will have performed an automatic inventory wipe restoration are also eligible
Your highest leveled character will receive:
A level appropriate Legendary Weapon
A level appropriate amount of Titanium
The emote “Frustration”, which is otherwise unobtainable at this moment in time. The irony here was not intentional but is fitting.

Apart from that, People Can Fly is preparing a first big update for Outriders, in order to bring some stability to the title. According to the development team, this update will correct many of the crashes that players are currently experiencing. A small but important change is that now the default matchmaking will be closed and not open, so that unknown players do not enter the game, if the player does not want it, something that will help the time that matchmaking needs to put players in the game. Finally, there will be changes in the balance, with the most important nerfs in Trickster, Technomancer and Pyromancer.

“We are confident that these fixes will address the majority of crashes reported, as there are only a handful of root causes but the crashes they generate appear in a number of places,” People Can Fly said.

Of note, the patch will change the default matchmaking setting from “Open” to “Closed”, which should help prevent randoms from popping into your solo game uninvited.

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