The Thursday after the game’s release, just a few days later, six more Blade & Soul servers opened their doors to eager players. On Friday, another four servers opened bringing the total to 32 across North America and Europe. According to an NCSoft employee on the official forums, this exhausts the hardware available to the developers of the game. More hardware is on the way, however, and players can expect more congestion maintenance in the future. Even more servers are always a possibility, but no new servers have been announced at this time.
When developing the title for the west, we wanted to keep everything as true to the original as possible while also tweaking the game to meet western expectations of what a good MMO is. During our closed beta we solicited a lot of feedback from our players in terms of systems such as XP curve, monster difficulty, as well as the quality of our localization in English, French and German. Aside from some exclusive costumes, new character creation options, and an updated UI and skill patch, there aren’t any major changes to adjust to, blade & soul gold but we are launching with the best version of the game for the west.
New class: warlock – Fans who have followed Blade & Soul since its launch in Korea in 2012 have been very vocal about wanting this ranged damage class added to the North American version of the game as soon as possible. NCSoft has listened, and in fact, weapons and other gear for warlocks is already dropping in the game now. Blade & Soul is a free-to-play martial arts MMORPG from developer Team Bloodlust and publisher NCSoft. Players can buy NCoin to spend in the Hongmoon Store or subscribe to the game’s optional Premium Membership to support the game. Every time players spend real money on the game, they accrue Premium Points that increase their Premium Rank. A Premium Rank makes the Premium Membership even better as higher tiers are reached.
With the level cap increase to 50 and the addition of the warlock class, Blade & Soul in North America and Europe will be considered “caught up” to other regions for all intents and purposes. That’s important for the game, because NCSoft is pushing it in a direction you may not expect from an MMO: esports. The publisher held a world championship for Blade & Soul’s one-on-one and three-versus-three PvP modes last year, which featured Korea, China, Japan and Taiwan, regions where the game had already been out for a year or more. The world championship had a $40,000 prize pool.
sometime within the first few months. In that same timeframe, a slew of other content will be launching including epic dungeons – Bloodshade & Nightshade Harbor and Naryu Labyrinth – Silverfrost Mountain Expansion, and a new class, Warlock. We will be announcing more along with specific timing for these updates following launch, but all players can look forward to this content in the first few months post launch. New end-game content is heading to MMORPG Blade and Soul on February 10. The free update, Rising Waters, will include three new max-level PvE content, including a 6- or 4-player Heroic dungeon called Bloodshade Harbor, Mushin’s Tower, and blade and soul gold Hongmoon Level 5.
Publisher NCSoft West has announced the release date of its anticipated MMO, Blade & Soul. The game will be launching in North America and Europe on January 19, 2016 at 12AM EST. Players who purchase a Founder’s Pack will get a head start on January 15. Bloodshade/Nightshade Harbor: Available as a 6- or 4-player Heroic (purple) dungeon, Bloodshade Harbor (and its 24-player version, Nightshade Harbor) offers max-level players new challenges against the Blackram pirates, and Poharan’s boss, Admiral Hae Mujin himself.