Dynamic weather has been called for in FIFA games for some time, with Pro Evo taking the lead in this department. Should you cherished this short article as well as you want to obtain more information concerning FUT 20 Coins kindly go to our site. On both games, weather affects how you play, with the ball skidding on in wet or snowy conditions. Dynamic weather means the weather could change mid game, going from overcast to rainy, and you may have to change your style of play as a result.
“A portion of our quality assurance team is dedicated to testing this issue. It’s part of their job to check that all scenarios are defensible. I think some of the sentiment is residual from previous years, because there were some problems there, but that’s not to say we don’t still look at it. Right up until FIFA 20 gets put in a box we’ll continue to [look at it], and then there’ll be further monitoring once the game is live. Also, the new jockeying system should really help players who come up against opponents who just try to dribble through them.”
Thankfully, they’ve been patched since launch so there are fewer pathetic side foot shots, which EA admitted was a bug. Now it plays as it did last year and we’re happy with that. Timed finishing is an interesting new feature but we’ve struggled with it to date. You have to double tap the shoot button, with the second press well timed in order to unleash the best shot possible, but we’ve often been left with a weak dribbler or wildly inaccurate blast due to poor timing. It’s a great idea and will work well in better players’ hands, but we’ve ended up sticking with the tried and tested shots of before.
We pointed out that the gameplay had subtly improved because the visuals hadn’t taken much of a leap. While we don’t expect huge leaps in a yearly game, there isn’t really much visual difference between this and FIFA 18. While it’s not a deal breaker, it is something that jumps out immediately when there’s been clear strides made elsewhere.
?It may be a long shot, but FIFA in virtual reality doesn’t look too far away. Oculus Rift co-founder Nate Mitchell claimed FIFA and VR was a “natural fit”. He told Eurogamer “You can imagine sitting in the stands and confetti is raining down and the four of us are sitting next to each other and controlling the players on the field an awesome VR experience.